Struct iui::controls::Label [−][src]
pub struct Label { /* fields omitted */ }A non-interactable piece of text.
Methods
impl Label[src]
impl Labelpub fn show(&mut self, _ctx: &UI)[src]
pub fn show(&mut self, _ctx: &UI)pub fn hide(&mut self, _ctx: &UI)[src]
pub fn hide(&mut self, _ctx: &UI)pub unsafe fn from_raw(uiLabel: *mut uiLabel) -> Label[src]
pub unsafe fn from_raw(uiLabel: *mut uiLabel) -> LabelCreate an iui struct for this control from the raw pointer for it.
Unsafety
The given pointer must point to a valid control or memory unsafety may result.
pub fn ptr(&self) -> *mut uiLabel[src]
pub fn ptr(&self) -> *mut uiLabelReturn the underlying pointer for this control.
impl Label[src]
impl Labelpub fn new(_ctx: &UI, text: &str) -> Label[src]
pub fn new(_ctx: &UI, text: &str) -> LabelCreate a new label with the given string as its text. Note that labels do not auto-wrap their text; they will expand as far as needed to fit.
pub fn text(&self, _ctx: &UI) -> String[src]
pub fn text(&self, _ctx: &UI) -> StringGet a copy of the existing text on the label.
pub fn text_ref(&self, _ctx: &UI) -> &CStr[src]
pub fn text_ref(&self, _ctx: &UI) -> &CStrGet a reference to the existing text on the label.
pub fn set_text(&mut self, _ctx: &UI, text: &str)[src]
pub fn set_text(&mut self, _ctx: &UI, text: &str)Set the text on the label.
Trait Implementations
impl Drop for Label[src]
impl Drop for Labelimpl Clone for Label[src]
impl Clone for Labelfn clone(&self) -> Label[src]
fn clone(&self) -> LabelReturns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0
[src]Performs copy-assignment from source. Read more
impl Into<Control> for Label[src]
impl Into<Control> for Label