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//! Functions and types related to 2D vector graphics. mod brush; mod context; mod path; mod strokeparams; mod transform; pub use self::brush::*; pub use self::context::*; pub use self::path::*; pub use self::strokeparams::*; pub use self::transform::*; pub use ui_sys::uiDrawDefaultMiterLimit as DEFAULT_MITER_LIMIT; // pub struct FontFamilies { // ui_draw_font_families: *mut uiDrawFontFamilies, // } // impl Drop for FontFamilies { // fn drop(&mut self) { // unsafe { ui_sys::uiDrawFreeFontFamilies(self.ui_draw_font_families) } // } // } // impl FontFamilies { // pub fn list(_ctx: &UI) -> FontFamilies { // unsafe { // FontFamilies { // ui_draw_font_families: ui_sys::uiDrawListFontFamilies(), // } // } // } // pub fn len(&self, _ctx: &UI) -> u64 { // unsafe { ui_sys::uiDrawFontFamiliesNumFamilies(self.ui_draw_font_families) } // } // pub fn family(&self, ctx: &UI, index: u64) -> Text { // assert!(index < self.len(ctx)); // unsafe { // Text::new(ui_sys::uiDrawFontFamiliesFamily( // self.ui_draw_font_families, // index, // )) // } // } // } // pub mod text { // use ui::UI; // // use ffi_utils; // use libc::c_char; // use std::ffi::{CStr, CString}; // use std::mem; // use ui_sys::{self, uiDrawTextFont, uiDrawTextFontDescriptor, uiDrawTextLayout}; // pub use ui_sys::uiDrawTextWeight as Weight; // pub use ui_sys::uiDrawTextItalic as Italic; // pub use ui_sys::uiDrawTextStretch as Stretch; // pub use ui_sys::uiDrawTextFontMetrics as FontMetrics; // pub struct FontDescriptor { // family: CString, // pub size: f64, // pub weight: Weight, // pub italic: Italic, // pub stretch: Stretch, // } // impl FontDescriptor { // pub fn new( // _ctx: &UI, // family: &str, // size: f64, // weight: Weight, // italic: Italic, // stretch: Stretch, // ) -> FontDescriptor { // FontDescriptor { // family: CString::new(family.as_bytes().to_vec()).unwrap(), // size: size, // weight: weight, // italic: italic, // stretch: stretch, // } // } // /// FIXME(pcwalton): Should this return an Option? // pub fn load_closest_font(&self, _ctx: &UI) -> Font { // unsafe { // let font_descriptor = uiDrawTextFontDescriptor { // Family: self.family.as_ptr(), // Size: self.size, // Weight: self.weight, // Italic: self.italic, // Stretch: self.stretch, // }; // Font { // ui_draw_text_font: ui_sys::uiDrawLoadClosestFont(&font_descriptor), // } // } // } // pub fn family(&self) -> &str { // self.family.to_str().unwrap() // } // } // pub struct Font { // ui_draw_text_font: *mut uiDrawTextFont, // } // impl Drop for Font { // fn drop(&mut self) { // unsafe { ui_sys::uiDrawFreeTextFont(self.ui_draw_text_font) } // } // } // impl Font { // pub unsafe fn from_ui_draw_text_font(ui_draw_text_font: *mut uiDrawTextFont) -> Font { // Font { // ui_draw_text_font: ui_draw_text_font, // } // } // pub fn handle(&self, _ctx: &UI) -> usize { // unsafe { ui_sys::uiDrawTextFontHandle(self.ui_draw_text_font) } // } // pub fn describe(&self, _ctx: &UI) -> FontDescriptor { // unsafe { // let mut ui_draw_text_font_descriptor = mem::uninitialized(); // ui_sys::uiDrawTextFontDescribe( // self.ui_draw_text_font, // &mut ui_draw_text_font_descriptor, // ); // let family = CStr::from_ptr(ui_draw_text_font_descriptor.Family) // .to_bytes() // .to_vec(); // let font_descriptor = FontDescriptor { // family: CString::new(family).unwrap(), // size: ui_draw_text_font_descriptor.Size, // weight: ui_draw_text_font_descriptor.Weight, // italic: ui_draw_text_font_descriptor.Italic, // stretch: ui_draw_text_font_descriptor.Stretch, // }; // ui_sys::uiFreeText(ui_draw_text_font_descriptor.Family as *mut c_char); // font_descriptor // } // } // pub fn metrics(&self, _ctx: &UI) -> FontMetrics { // unsafe { // let mut metrics = mem::uninitialized(); // ui_sys::uiDrawTextFontGetMetrics(self.ui_draw_text_font, &mut metrics); // metrics // } // } // } // pub struct Layout { // ui_draw_text_layout: *mut uiDrawTextLayout, // } // impl Drop for Layout { // fn drop(&mut self) { // unsafe { ui_sys::uiDrawFreeTextLayout(self.ui_draw_text_layout) } // } // } // impl Layout { // pub fn new(_ctx: &UI, text: &str, default_font: &Font, width: f64) -> Layout { // unsafe { // let c_string = CString::new(text.as_bytes().to_vec()).unwrap(); // Layout { // ui_draw_text_layout: ui_sys::uiDrawNewTextLayout( // c_string.as_ptr(), // default_font.ui_draw_text_font, // width, // ), // } // } // } // pub fn as_ui_draw_text_layout(&self) -> *mut uiDrawTextLayout { // self.ui_draw_text_layout // } // pub fn set_width(&self, _ctx: &UI, width: f64) { // unsafe { ui_sys::uiDrawTextLayoutSetWidth(self.ui_draw_text_layout, width) } // } // pub fn extents(&self, _ctx: &UI) -> (f64, f64) { // unsafe { // let mut extents = (0.0, 0.0); // ui_sys::uiDrawTextLayoutExtents( // self.ui_draw_text_layout, // &mut extents.0, // &mut extents.1, // ); // extents // } // } // pub fn set_color(&self, _ctx: &UI, start_char: i64, end_char: i64, r: f64, g: f64, b: f64, a: f64) { // unsafe { // ui_sys::uiDrawTextLayoutSetColor( // self.ui_draw_text_layout, // start_char, // end_char, // r, // g, // b, // a, // ) // } // } // } // }